Posts with Tag: 3d_workflow

USD Explained: Jacob Norris (PurePolygons) on the Future of 3D Collaboration & Content Creation

Ever felt bogged down by endless file conversions and compatibility headaches in your 3D projects? What if there was a universal language that allowed seamless collaboration across different software and even different continents? Universal Scene Descriptor (USD) is that language, and it's rapidly c...…
in 3D Graphics, File Formats, Collaboration, NVIDIA Omniverse